Monday, March 31, 2014

Snakes... Why'd it have to be snakes?

Snakes have been used symbolically by humans since at least the dawn of civilization to represent many different things, both good and bad. In the typical fantasy setting however, they are commonly portrayed as sinister creatures associated with evil cults.


Due to their small size, there are not many miniatures of normal snakes. The most accurate sized snakes come from HO scale train accessory sets. The first two small snakes are from the Busch Dandelions set (HO1220), while the larger constrictor is from the Preiser Showmen set (16342). For metal miniatures, there are two snakes from the Citadel C29 Creepy Crawlies series.


The HO scale snakes are just the right size, but they are pretty much devoid of detail. The Citadel snakes on the other hand, are slightly large, but I don't think they look too horribly out of scale.

Giant snakes are plentiful in the world of fantasy miniatures. The first are a pair of snakes from Grenadier – the Giant Snake from the Denizens of the Swamp boxed set (AD&D 2010), and the Sludge Serpent from the Horrors of the Marsh boxed set (Dragon Lords 2010). I've also included the Citadel C29 cobra again for a profile shot.


Next are a pair of giant snakes from the Mage Knight CMG – the Snake (Conquest #CM03), and Whisper (Conquest #CM04) originally had lizardman riders, but I removed them from the saddles.


Finally, there is the Iron Cobra from the Fiend Folio. It is described as being the creation of a great magic-user or minor deity, but despite being AC 0 and reasonably resistant to spells, it does not present much of a threat to even a party of 1st level adventurers.


There are two miniatures of the Iron Cobra that I am aware of. One is from the D&D CMG (which I don't own), while the other one is the Reaper Iron Cobra (Dark Heaven Legends 03655) shown below along with the Citadel cobra.


The Iron Cobra is supposed to be 3' long (even smaller than the Citadel cobra), but the miniatures that represent it are all much larger in size even compared to 28mm figures. I wonder if this isn't because people based the size of the Iron Cobra by this picture instead of actually reading the text.


I prefer the larger size, and it is easy enough to re-stat the monster to reflect this change. In any event, since it is an artificial construct, I don't see any reason why there can't be different types produced according to how the creator wants to use them. Small versions could be used for tracking and assassination, while large versions could be used as guardians.

This is nowhere more apparent than in real-life, where mechanical snakes have become a reality thanks to the marvels of modern science. Small mechanical snakes are designed for use in search and rescue operations, while larger mechanical snakes...




Thursday, March 27, 2014

Vegepygmies


The vegepygmy was introduced in Dungeon Module S3 - Expedition to the Barrier Peaks. They are presented to the adventurers in the illustration booklet that came with the module as shown above. Apparently they grow from the bodies of humanoids killed by exposure to russet mold spores, but I don't remember ever discovering this fact when playing the module back in the day.

Despite developing from molds, some of them are described as being "splotched with patches of green chlorophyll", which I guess justifies their being vegepygmies, though in some later edition incarnations, they are known simply as "mold men".

There are not really many options as far as miniatures go for this obscure monster. Below, from left to right, there is the D&D CMG Thorn (Angelfire #25), a Ral Partha Moldman (AD&D Monsters 11-511), and two Citadel Runners from the Humanoids & Aldryami boxed set.


I'm not famiilar with the Thorn at all, but when I first saw the miniature, my first thought was that it was a vegepygmy. The moldman is (I believe) just the vegepygmy as it was known under 2nd Edition AD&D. The Runners are Runequest creatures, and while these miniatures look more like baby bugbears, Runners are actually relatives of Gloranthan "elves", and akin to humanoid shrubs and bushes.

All of the miniatures with the exception of the Thorn are very difficult to find in my experience, so it will probably be hard to assemble a big group of these creatures as encountered in the module.